- マイナーアップデートのはずなのに、MOD周りの仕様がこんなに変わるってひどいと思うの。
XVM-6.4.1.1: * fix minimap XVM-6.4.1: * adaptation to WoT 0.9.15.1.1 * some bugs fixed * statisticForm: extraFields added * carousel: restored multi rows * carousel: added sorting on markOfMastery, xtdb, xte, damageRating and marksOnGun * added option in "battleLoading" and "statisticForm" sections: "vehicleIconAlpha" - opacity percentage of vehicle icon * added macros: {{allyStrengthStatic}} - ally team strength (static) {{enemyStrengthStatic}} - enemy team strength (static) {{allyStrengthLive}} - ally team strength (live) {{enemyStrengthLive}} - enemy team strength (live) XVM-6.4.0: * adaptation to WoT 0.9.15.1 * complete refactoring of battle mods (AS2->AS3 migration) * markers and hitlog: shadow parameter "size" renamed to "blur" now all shadow sections have standard parameters: "enabled", "distance", "angle", "color", "alpha", "blur", "strength" * renamed parameters: "playersPanel"/"medium"/"formatLeft" => "playersPanel"/"medium"/"nickFormatLeft" "playersPanel"/"medium"/"formatRight" => "playersPanel"/"medium"/"nickFormatRight" "playersPanel"/"medium2"/"formatLeft" => "playersPanel"/"medium2"/"vehicleFormatLeft" "playersPanel"/"medium2"/"formatRight" => "playersPanel"/"medium2"/"vehicleFormatRight" "camera"/"arcade"/"dynamicCameraEnabled" => "camera"/"arcade"/"shotRecoilEffect" "camera"/"postmortem"/"dynamicCameraEnabled" => "camera"/"postmortem"/"shotRecoilEffect" "camera"/"strategic"/"dynamicCameraEnabled" => "camera"/"strategic"/"shotRecoilEffect" "camera"/"sniper"/"dynamicCameraEnabled" => "camera"/"sniper"/"shotRecoilEffect" * removed parameters (not required): "battle"/"allowSpottedStatus" "battle"/"allowHpInPanelsAndMinimap" "battle"/"allowMarksOnGunInPanelsAndMinimap" "carousel"/"alwaysShowFilters" * renamed parameters in the "iconset" section and changed value from folder to atlas name: "playersPanelAlly" => "playersPanelLeftAtlas" "playersPanelEnemy" => "playersPanelRightAtlas" "statisticFormAlly" => "fullStatsLeftAtlas" "statisticFormEnemy" => "fullStatsRightAtlas" "vehicleMarkerAlly" => "vehicleMarkerAllyAtlas" "vehicleMarkerEnemy" => "vehicleMarkerEnemyAtlas" * added macro {{clanicon}} with clan embled image path value * removed "clanIcon" section in the "battleLoading", "battleLoadingTips", "statisticForm" and "playersPanel" sections and in the markers * added options in all modes in the "playersPanel" section: "standardFields" - displayed standard fields in this mode and their order. available names: "frags", "vehicle", "nick". "fragsWidth" - width of the frags column "vehicleWidth" - width of the vehicle name column "nickMinWidth" - minimum width of the player's name column "nickMaxWidth" - maximum width of the player's name column "expandAreaWidth" - width of area for switching to "large" mode on mouse over "vehicleIconXOffsetLeft" - offset of X value for vehicle icon for left side "vehicleIconXOffsetRight" - offset of X value for vehicle icon for right side "vehicleLevelXOffsetLeft" - offset of X value for vehicle level for left side "vehicleLevelXOffsetRight" - offset of X value for vehicle level for right side "fragsXOffsetLeft" - offset of X value for frags column for left side "fragsXOffsetRight" - offset of X value for frags column for right side "nickXOffsetLeft" - offset of X value for player name column for left side "nickXOffsetRight" - offset of X value for player name column for right side "vehicleXOffsetLeft" - offset of X value for vehicle name column for left side "vehicleXOffsetRight" - offset of X value for vehicle name column for right side * removed options in the "playersPanel" section: "short"/"width" "medium"/"width" "medium2"/"width" "large"/"width" * camera zoom indicator implemented as extra field with all its options * clock is using php format (http://php.net/date) * global macros, including {{py:f()}}, can be used in the "battle"/"elements" section * changed "carousel"/"scrollingSpeed" value, now it is multiplier for default scrolling rate * option "markers"/"useStandardMarkers" renamed to "markers"/"enabled" * option "markers"/*/"vehicleIcon"/"scaleX" renamed to "offsetX" * option "markers"/*/"vehicleIcon"/"scaleY" renamed to "offsetY" * default value for "vehicleIcon"/"offsetY" changed fro 16 to 0 * config format of the text fields in markers and battleLabels are changed to common extraFields config format * option "visible" everywhere changed to "enabled" for unification * removed option "hotkeys"/"battleLabelsHotKeys" - not required * removed option "battle"/"allowLabelsOnBattleInterface" - not required * changed anchor for "bindToIcon" option in the extra fields * changed hitlog macros - added "hitlog." prefix (see macros.txt) * removed "hpLeft" section - use {{hp*}} macros * added {{comment}} macro to show comment for player from contacts * added option "battle"/"sixthSenseDuration" - duration of the sixth sense indicator * removed option "hitLog"/"direction" - not required [KNOWN ISSUES] * Minimap is not ready. Some functionality may work incorrectly or may not work at all. (will be fixed in future releases) * Option "carousel"/"rows" does not implemented. (postponed because it may be implemented by WG) * Some functionality may work incorrectly with "autoReloadConfig": true * Service record: List of tanks may scroll to the middle in some configurations